![]() So what we're going to do is, like we had that pivot point, if we just come out of the camera, there it is. ![]() So, the camera is at -1920 units, and I'll just change that to 1500, just so we're a bit closer. So, we merge the objects, you press command shift A, and we'll bring in that basic camera rig, and we're going to look through the camera. ![]() Now, what we're going to do is pause the play back, and we'll bring in that camera rig, that we created. Now, I've got this animation set up here, and it was a lot of fun to create. Let's look at how we'd create, a simple camera animation, using the rig, we create in the previous movie.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |